![]() Public UnityEvent OnUserEarnedRewardEvent Private RewardedInterstitialAd rewardedInterstitialAd Public class GoogleAdMobController : MonoBehaviour I expected it to work once the test ad implemented successfully. ![]() My event is calling RequestAndLoadInterstitialAd() and ShowInterstitialAd(), which works in Unity with the test ad. My admob account is linked to the app in play store, status “ready”, AdMob app ID also added into ad settings in Unity, added in the real ad unit ID, test ad showing in Unity, waited a week…
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